Good creative tools are virtuosic and open-ended

8 August 2024
8 Aug 2024
New York, NY
6 mins

It’s not easy, but with a lifetime of dedication to the craft, many people become virtuoso guitar players. They learn the intricate nuances and details of the instrument and attain a level of mastery over it as if it were an extension of their mind. Some of the best instrumentalists even transcend traditional techniques of guitar performance and find their own ways of creating music with the instrument, like using it as a percussion voice. Alex Misko’s music is a beautiful example of virtuosity and novel techniques on the acoustic guitar.

No amount of such dedication can make you a virtuoso at Guitar Hero. Though also an instrument of sorts, Guitar Hero does not admit itself to virtuosity. At the cost of a lower barrier to entry, its ceiling of mastery and nuanced expression is capped. Its guardrails also prevent open-ended use. There is only one way to create music with Guitar Hero — exactly the way the authors of the video game intended.

I think great creative tools are more like the acoustic guitar than Guitar Hero. They:

  1. Allow for virtuosity and mastery, often enabled by a capacity for precise, nuanced expression; and
  2. Are open-ended; they can be used in surprising new ways that the creator didn’t anticipate.

Creative tools like Logic, Photoshop, or even the venerable paintbrush can be mastered. In these creative tools, artists can deftly close the gap between an image in their mind and the work they produce while worrying less about the constraints that the tool imposes on their expression. And where there are constraints, they are free to think beyond the tool’s designed purpose.

Both capacity for virtuosity and open-endedness contribute to an artist’s ability to use a medium to communicate what can’t be communicated in any other way. The converse is also true; if a creative instrument has a low ceiling for mastery and can only ever be used in one intended way, the operator can only use it to say what’s already been said.


Every established artistic practice and creative medium, whether acoustic instruments, digital illustrations, photography, or even programming, has standards of virtuoso-level mastery. The communities behind them all intimately know the huge gap that spans being able to just barely use it and being a master creative. Virtuosos attain their level of intimacy with their mediums from extensive experience and a substantial portfolio that often takes a lifetime to build up.

When new creative mediums appear, it’s never immediately obvious what virtuoso-level performance with that medium looks like. It takes time for virtuosity to take form, because several things have to happen concurrently to open up the gap between novices and virtuosos.

These changes happen in lockstep with each other: as tools improve, people must refine their sense for telling the bad from the good, and as the standard of mastery diverges from previous artistic medium’s standards, a new community of practice forms, slowly, over time. As a new community forms around the new medium, there is more space for its practitioners to develop their own sense of mastery and refine their toolset.


Electronics, software, and computing have all birthed their own communities of artistic practice through this process. I’m reminded of computational artists like Zach Lieberman. I have no doubt AI models will lead to another schism, another inception of a new legitimate creative community of practice with its own standard of virtuoso performance, cornucopia of tools, and unique set of values. AI models will become a creative medium as rich and culturally significant as animation and photography.

But we are clearly at the very beginning:

Over time, I think we will see creative tools built natively around AI separate itself from tools for augmenting existing mediums in applications like Photoshop. We’ll witness virtuoso levels of performance for expressing new ideas through this new medium, as difficult as it is for us to imagine now what such mastery might look like. We’ll see artists use neural networks and data in ways they were never meant to be used. Through it all, our capacity for creation can only expand.

I feel lucky to be present for the birth of a new medium.


Thanks to Weber Wong and Avery Klemmer for helpful discussions that sparked many ideas in this post.


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